Motion3d Documentation
A header-only C++ library with full Python bindings for handling, converting, and storing 3D motions and poses.
It supports converting, chaining and applying transformations in many common representations:
Axis-angle rotation and translation vector
Dual quaternion
Euler angles and translation vector
SE(3) transformation matrix
Rotation quaternion and translation vector
Using the motion3d::TransformInterface base class, transformations can be applied and chained without worrying about the underlying type.
The motion3d::TransformContainer enables handling multiple transformations as motions or as poses, with or without corresponding timestamps.
Furthermore, the motion3d::M3DWriter and motion3d::M3DReader can be used to store and load transformations from both C++ and Python in the M3D file format.
Contents
This documentations contains the C++ as well as the Python documentation for Motion3d.
Since the library is implemented header-only in C++ and only binded to Python, most of the documentation is done within the C++ headers. Therefore, in most cases, the Python documentation only links to the respective part of the C++ documentation.
However, if you are interested in the C++ documentation only, the original Doxygen documentation provides a more detailed overview.